

Sometimes it’s plug-n-play and everything works great. Sometimes you press the update Nvidia drivers button on your Ubuntu work computer and then need to tell IT you bricked your OS. YMMV
busy eating waffles brb
Sometimes it’s plug-n-play and everything works great. Sometimes you press the update Nvidia drivers button on your Ubuntu work computer and then need to tell IT you bricked your OS. YMMV
No worries Mickey Mice! Hopefully you won’t face any more big hardware issues after that ^^’
Good luck in your Linux journey! :)
21:00.0 Network controller: Broadcom Inc. and subsidiaries BCM4352 802.11ac Dual Band Wireless Network Adapter (rev 03)
It’s probably related to this recent issue
In my experience Broadcom on Linux is a bad omen, second only to Nvidia. If you can, I’d recommend switching your Wi-Fi card for one that has better Linux support (e.g. “TP-Link Archer TX3000E” or anything that uses an Intel chip inside really since support for them is handled directly by Intel and integrated into Linux’s source code). Good luck! :)
Shit like this is why people go back and play much older titles and have a great time with them
“People” as in maybe 5% of players
That’s the part of the comment I was referring to. It’s factually wrong: only ~15% of playtime is spent on 2024 games
LoL didn’t release in 2024, neither did Warframe. I’m not arguing that old service games don’t make the most revenue, they obviously do, I’m arguing that a lot of the live service games that are actively comming out are almost all underperforming and failing to get any kind of audience. All that means there’s very little incentive to develop a new live service game unless you already have a big community for it or a brilliant idea
If you have a lot of money, you’re better off investing in a “Black Myth Wukong” or “Elden Ring” – both of which are outperforming the newest Call of Duty on Steam in revenue – compared to a new random live service game
47% of the total playing time on Steam was spent on games released in the last one to seven years, while a sizeable 37% of time was spent in games that have been out for eight years or more.
Also with all the recent Concord-style live service fails maybe investors will want to fund other stuff from now on? idk
Damn already working on an app? That’s so cool! Starting E2EE there is definitely a good idea then!
MeroChat is such a nice project, thank you for working on it <3
The server might always send a modified script that just uploads the plaintext private key.
Yeah, you’d need a way to validate the client code before it’s executed to solve that issue
Section “2. Client application security” of MEGA’s Security Whitepaper discusses this exact problem. Their best solution to that issue is to just cram the whole frontend in a signed web extension and not serve any code to the user when the extension is active, which is not very user friendly but works for those who want an extra layer of protection
I just can’t find a good user-friendly implementation, sorry for not being of more help. The web just isn’t E2EE-friendly ig :/
Yeah, I’m not used to E2EE in the browser either and StackExchange seems to agree that there’s no nice solution :/
The sanest option in terms of user practicality to me appears to be storing the private key on the server, maybe encrypted with the user’s password, and sending it to the user on successful login where it would be decrypted client side. It seems like it’s more or less what MEGA is doing since they have a similar issue
If the server having temporary access to the user’s password is an issue maybe the password could be partially pre-hashed before being sent?
It’s be interesting to talk about it with someone with more experience, especially since implementing all of that will be a pain so it can’t be redone every Thursday
I know Matrix has E2EE with some public documentation on its implementation. Maybe it could help you? Idk how familiar you’re with E2EE or what kind of implementation you’d want, anything will have drawbacks :/
Damn, that’s sad. Since I already have tons of games I want to play I’ll probably never end up getting it then. Thanks for telling me :/
No worries! I’ve just realized you were asking for games on sale (reading is hard ugh…) so hopefully the ones you want will be discounted mb ^^’
Great games that came out in 2024:
2024 games that I haven’t tried yet but seem promising:
All are in no particular order. Dunno if you’ll like those but these ones come to mind :)
The encrypted files are very suspicious and, in the new canary, they removed the part that stated they didn’t receive a gag order: https://web.archive.org/web/20240405132835/https://cock.li/transparency/warrant-canary.txt
It’s possible that it’s Vincent’s way of warning the users of a gag order. He may be an insufferable edgy little twat but he cares a lot about transparency and, had he received a gag order, he would definitely try to communicate it
Maybe I’m just being paranoid, you tell me
Yes! uYouPlus is amazing although it can be a pain to install because of Apple’s shenanigans. It’s a collection of patches over the official YouTube app
32-bit Windows programs can run on 64-bit Windows just fine thanks to WoW64 (with probably very few exceptions)
It’s Alex Unemployment’s archnemesis.
It would also be prone to recreating the SEO mess that we can see today
I think federation should solve that though?
Ah, yeah you’re probably right my bad. Big data isn’t my speciality so I can’t say much about that :/
No. If you want to run an algorithm you should run it on your computer and not on somebody else’s.
Ignoring the fact that having a proper recommendation AI for every single user would be environmentally disastrous, it would also place much more burden on the ones hosting instances. Keep in mind that most instances are hosted by people who do not earn anything from them and that many bigger instances already had to rent bigger servers because of the influx of people. Adding computationally expansive algorithms in the mix would just increase the cost for the volunteers on top of signing the death of some smaller instances run on a tight budget.
It would also be prone to recreating the SEO mess that we can see today on social medias like youtube where, if you want to grow your community, satisfying the algorithm becomes more important than the actual content of your posts.
However, I would have no issues with an algorithm that a user of an instance could run on their devices and tweak to their liking. This solution would probably be less convenient but would avoid most of the mess.
EDIT: Sorry if my comment came out as too aggressive and thank you for making this post. I think that’s an important issue to discuss and, as thanks for bringing it up, you have my upvote :)
I’ve tried both and
~/.local/bin
tends to be used by a bunch of tools to install their own binaries/scripts so depending on what you use it can become very messy (which did happen in my case). I used to have a~/Documents/Scripts
directory in my$PATH
and that was much cleaner than my current setup so that’s what I’d recommend, especially if you want to use Git with it! :)