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Cake day: June 28th, 2023

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  • You see this a lot in project management. People go to school to learn to manage projects, and they think that all projects are pretty much the same. You define the deliverables, set the schedule, track the progress, and everything should work out fine. When the project is a success, they pat themselves on the back for getting everyone to the finish line, and when the project fails they examine where in the process unexpected things happened.

    Video games are an art form. Creativity can’t be iterated into existence, and the spark of fun is more than the component parts of a good time. Capitalists believe that they can invest in the creative process and buy the value of the talent of extraordinary people. They have commoditized creation, dissecting each step and then squeezing it into a format that fits into a procedure.

    Here’s a Kanban board of game features, pick one and move it to the next phase. Develop, test, evaluate, repeat. What are your blockers? Is this in scope? Do we need to push the deadline?

    That can help you make something, but it won’t be art.








  • I think a creative filmmaker could play with that. View the same scene from multiple perspectives, show characters (and the audience) making assumptions and drawing conclusions because they don’t have the full story. Maybe you never fully reveal what is actually happening, and let the audience fill in the gaps.

    The narrative itself might not be enough to draw out a full mystery, but maybe you delve into the backstory and the supernatural elements at play a bit more. Or maybe it’s all drug induced, from the art to the mass hysteria. Maybe the townspeople assign meaning to chaos, and their faith is tested when things don’t go to plan.

    But you have several interesting characters to explore, none of whom ever have all the information they need to understand everything.




  • themeatbridge@lemmy.worldtoTechnology@lemmy.world*Permanently Deleted*
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    29 days ago

    I think there’s a fine line between victim-blaming and identifying an object lesson. We all understand why people started using twitter, and people are creatures of habit. But this is an example of why people should stop using twitter. We’re not saying “this is your fault because you’re stupid if you’re still on twitter.” The message is “this should serve as a wake up call to anyone stuck in their habits.”