

This was exactly what I was thinking. I remember trying to run it on my GTX 970 and it definitely struggled in places. Expecting this to be 30fps max with low graphics on the Switch.
This was exactly what I was thinking. I remember trying to run it on my GTX 970 and it definitely struggled in places. Expecting this to be 30fps max with low graphics on the Switch.
Developers don’t use early access to get feedback on lore, world-building and visual aesthetic. They get feedback on gameplay balance and bugs. A movie/TV studio doesn’t have gameplay, it’s all visual. Apples to oranges comparison
A friend messaged me on Steam at like midnight last night telling me to pick it up. I don’t love the aesthetic but everyone is saying it’s pretty incredible. From what I have seen, movement looks really good, which is a big deal for me in FPS games. Figured I’ll jump on the bandwagon as well while the player count is still high
I enjoyed my time in Splitgate, but after playing games like Insurgency and CSGO I have a really hard time with shooters having long TTK (fell off of Halo Infinite really quick for the same reason). I grew up playing Quake 2 so the idea of having to drop a full magazine to kill someone is frustrating to me
I haven’t played many of the indie games on the list, but I’m glad to see Sea of Stars get some love. It’s probably the best game I’ve played in the last year