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Joined 2 years ago
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Cake day: June 21st, 2023

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  • Season 1 still feels great. 2 gets a bit weird and feels more like a B show. 3 is like shark-jumping, but seeing a timeline jump that shows the now-very-near future is good for some “whoa” moments like, “this is what the continents will look like with sea rise,” but probably feels more like having to work your way through season 1 of TNG.

    Didn’t mind spending exercise time watching all three though.


  • He also apparently watched a lot of SeaQuest DSV, and is trying to make it a reality. Hyperloop: SeaQuest. Electric cars: SeaQuest. Big car dashboard screens: SeaQuest. Magic Space Science: SeaQuest. CyberTruck…Apple Mouse ADB gen 1-ish wrapped in aluminum foil. I guess what I find most fascinating is that I have similar mental maladies to him, but I learned instead of just being perpetually dumb. It is actually disappointing that he chose to not learn and just ride the walrus instead. No idea why anyone worships him.







  • It helps to be a little bit stubborn, but mostly, remind yourself it’s just software at the end of the day too. So many devs are judgy and think there is only one “good” way to solve a problem, which ends up creating a sort of tunnel vision. As soon as you let that go and just know that every problem could have any solution, especially the unexpected, you see your way through faster.

    It doesn’t matter if the way it was working is “right” or not, it was working, for reasons, so fixing it, is just teasing out those reasons. Be it from humans that may still be around, but most of the time, by feeling the code out.

    I even see the struggle externally from afar when companies I used to work at release a new feature that touches very legacy code and, time and again, the new feature is buggy AF. The new dev likely had no idea what the old dev was thinking or why, and thusly, breakage. Neither of them is right or wrong, the solution from the past likely was obscure due to constraints that no longer exist, the new solution can be done easier due to a plethora of libraries that now exist, and getting newEasy to jive with oldBespoke trips the new dev up as they unravel what looks like pure chaos.