I mod a worryingly growing list of communities. Ask away if you have any questions or issues with any of the communities.

I also run the hobby and nerd interest website scratch-that.org.

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Joined 2 years ago
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Cake day: June 15th, 2023

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  • Deep Rock Galactic.

    There is a huge amount of loadout progression for each class, and a seemingly infinite amount of cosmetics to acquire. While there are only a limited number of mission types, the randomized nature of the level population and all of the various modifiers and enemy types that have been added keeps the game fresh. The game is entirely co-op with no PVP element, which keeps the tone more focused on helping other players instead of ever seeing them as competition.





  • SSTF@lemmy.worldtoTechnology@lemmy.world*Permanently Deleted*
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    15 days ago

    Tripcodes are not automatically applied. Default posting was anonymous, but a user could optionally post with a tripcode name.

    Some boards like /pol/ introduced post IDs where a randomly generated code would follow your anonymous name within a thread, so others could see which comments within a thread were the same person. That system wasn’t site wide though, and it wasn’t a persistent account.











  • I’m aware of OSC outside his books, but within Ender’s Game there is an exploration of a topic. It is the height of hubris to present one interpretation of fiction as if it is the only one and true one. I never read the book as excusing the genocide, rather that the horror of it was a major point. Is Ender innocent of genocide if he didn’t know he was committing it? I don’t know, that’s a thought experiment and discussion topic, but not one that I read excusing the genocide itself.

    I find the linked page leaning heavily on the moral judgements and particular language of Graff, a character who I never found trustworthy or to be taken at face value. He always seemed to be saying whatever he needed to say to smooth past uncomfortable situations so he could mold Ender as he wanted him to be. Like he was an authority figure in some kind of dystopia.





  • I’ve done traditional DIY mold casting using ProCreate putty and found it suitable, if that material is in your budget. I have used a little bit of mineral oil inside the mold as a release agent. For me the most success has come from letting the material sit in the mold two or three times longer than you think it should take to be fully dry.



  • That would be the game designers’ and game director’s job. The listing in the article is for a VFX artist, who is working on the visual side at the direction of the game director.

    Just screaming “make the game more fun!” at VFX artists is misplaced. These people are necessary on games, but unless it’s a small/single person team, they don’t have any hand in the game design mechanics aside from implementing what is coming from the director.

    Nothing in the job listing seems like it is looking for a revolutionary destruction system. That seems like flourish added by article. It looks like a much more mundanely written job listing for destruction VFX, which is a role that shouldn’t be surprising in any way in a military shooter.