wolverine

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  • 23 Comments
Joined 2 months ago
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Cake day: March 8th, 2025

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  • Temporal AA doesn’t look good compared to what?

    Compared to some older AA tech. TAA is awful in motion in games. edit: by default. if there’s a config file it can be made better edit2: sometimes no AA is clean as fuck, depends on the game and resolution

    What do you mean “real resolution goes down”? Down from where?

    I mean internal resolution. Playing at 1080p with DLSS means the game doesn’t render at your specified resolution, but a fraction of it. Native (for now) is the best looking.

    What is “image quality” in your view?

    Mostly general clarity and stuff like particle effects, textures, stuff like that I think. You can ask those people directly, you know. I’m just the messenger, I barely play modern games.

    I don’t know … a lot of the terms you’re using are supposed to mean

    Yeah, that’s a problem. More people should be aware of the graphical effects in games. Thankfully some games now implement previews for damn near every quality toggle.











  • From HL2 RTX post:

    So with all that said, I’m disappointed in Valve for allowing Nvidia to butcher this game.

    Huh? Firstly, it’s a mod, Valve is famously not opposed to them. And it’s not developed by Nvidia, they simply provided the tools. Opinions are opinions, but it’s completely ignoring the work of the actual dev team, and disregarding other valuable uses Remix has.

    edit after reading the part about shadows again: looks like a rushed review, there are way more graphical effects worth talking about, even if you don’t like the art direction.


    On the topic of Legion Go S, their triggers are a great idea. Also Z2 lineup is so weird. Z2 Go with Zen 3 cores, RDNA2 CUs, Z2 with Zen 4 cores and RDNA3 CUs, meanwhile Z2 Extreme is out here with Zen 5 and 5c cores and a brand new RDNA3.5-based 880M.

    I guess it makes sense to build two lowest tiers out of existing hardware and on the same node, but my monkey brain expects the same generation number. It’s nice that they’re using at least 12 graphics cores now, means they learned from Z1.