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Cake day: June 12th, 2023

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  • The agreement has two parts–a development contract that governs the recording and creation of an AI voice (called a “digital replica” in the contract), and a contract that covers licensing and use of said digital replicas to develop a game.

    In terms of compensation, voice actors will be paid a standard union fee for the initial recording session to create a digital replica, and further compensation if they wish to allow Replica Studio to continue to use the replica after a certain timeframe. Actors can also negotiate compensation for a replica to be created from previously recorded material, with the minimum payment equal to a standard recording session–this also covers deceased performers, if an agreement can be reached with their estate.

    Actors can then license their digital replica to be used in games, with payment calculated per every 300 lines of dialogue or 3,000 words (with “words” also including other sounds such as monster noises.) Studios can also pay actors to get access to their digital replica for pre-production–for instance, using the AI voice for placeholder dialogue. If any of the replica’s dialogue is used in a publicly released version of the game, the actor is entitled to further compensation.

    They’re going to literally be getting more money for letting a computer talk for them only in the places and ways they allow them to, yet some people are STILL angry just hearing the letters AI and that’s good enough for them.

    Jesus Christ, at this point they deserve to lose their work.






  • Naw their criticisms are extremely fair.

    When this thing was first announced it was met with mostly people all over going “what’s the point of this thing, nobody is going to buy such a useless thing when they can just play on their phone or some adapter” etc.

    Then when the pre-orders where announced to be selling out, it didn’t shift to “people want this thing”, they just pivoted to “they are just lying to hype it up”

    And now that it’s sold out everywhere, they have no choice but to either admit it was wanted and they were wrong, or just keep going with the idea that, no, it’s everyone else that is wrong.






  • Hope I don’t get dragged through the coals but I have to offer a differing opinion for people.

    I really didn’t enjoy playing this game. The gun combat felt extremely limited with only two weapons to swap between on the fly.

    The abilities were fun and useful and maybe the best part of the gameplay, but not enough to redeem it for me.

    The story started out great but really falls flat and felt extremely unsatisfying at the end, to the point I ran around for a few hours thinking I had missed something, until eventually looking it up online to confirm, that yes, that IS where they decided to end it. Felt very incomplete like we were waiting on an extra DLC that never came. (I played the original dlcs, to be clear)

    The difficulty spikes were frustrating af. You’d be flying through the game no problem and then suddenly encounter a room where the enemies just took 90% of your health like perfect aim snipers from across the room.

    The defensive abilities were key to survival, but it still suffered these issues if you just mistimed a single button press.

    I loved the setting but hated the map and backtracking. Seriously, worst map of any game I’ve played recently. If your game is going for 3d Metroid, then at least make the map fucking clear.

    Eventually a lot of the areas look a ton alike…

    Some of the unkillable enemies were just cheesy.

    Figuring out the boss fights sometimes felt more annoying than fun, one particular dlc enemy I think, involving lights was super annoying.

    The Maze was one of the best things I’ve ever played/experienced, though. Unfortunately that high of a bar just made the rest of the lows for me feel lower.

    All in all I’m glad lots of people like or love it, but for me I’d give it a solid 5 out of 10.

    So just a heads up, it may not be for everyone.



  • money_loo@lemmy.worldtoGames@lemmy.worldThe games industry sucks
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    2 years ago

    I guess the “benefit” they serve is to increase the payout % for the people at the top of the ladder and their goal is to do that until the breaking point that some higher up takes the blame and they fall with a golden parachute before landing at another company exactly the same as the last one.

    Rinse and repeat until you’re Summering on a yacht? Seems pretty straightforward to me.