

Same, it took an hour or two to click, but once it did it was a lot of fun.
I initially hated eternal, but stuck with it because of how good 2016 was. Glad I did because it’s a blast once you get the flow of things.
Same, it took an hour or two to click, but once it did it was a lot of fun.
I initially hated eternal, but stuck with it because of how good 2016 was. Glad I did because it’s a blast once you get the flow of things.
I feel like that’s a hard thing to do. Most of the gatcha games I’ve interacted with hide core game mechanics behind gatcha pay walls.
The real issue in gatcha is that many games require money to make actual progress.
Tariffs can work, but they should be targeted and executed in a planned way. Completely decoupling China and US is more likely to break things than fix them.
If you look at Biden maintaining tariffs, export controls on chips, and the Chips act you see a very coordinated and purposeful policy to keep the US at the center of chip design and manufacturing.
Thanks for this, I was confused cause I thought it was still being released.
Ahh, I see what you mean.
At that point I feel like you may as well just use makefiles. Did that at an old company, it had params for local deployment testing vs CICD. This also let’s you define how you break the local deployment tests, as usually you can’t really fully test a CICD locally.
I don’t think that’s accurate, the post is from seven years ago. Additionally there are a lot of materials online that indicate your still can - https://virtualizare.net/devops/how-to-run-gitlab-runner-locally-best-practices.html
It’s such a shame that game didn’t get lore attention. It’s one of the best metroidvanias I’ve ever played and has amazing combat.
Edit: Talking about Prince of Persia Lost Crowns, the Mario rabbids game was also fun but not as good.
His videos have been pretty weak for a while. Happy that he’s been branching out into publishing games though.
I think the easiest way would be to have two vlans on your local network. One that is connected to the internet and another that is local only. I think you’d have to switch networks when wanting to access the jellyfin server in that instance, but would negate the main issue, which is your VPN.
Edit: that’s about the most secure you can get I think. If you bought a different physical router to host it, you’d have about as secure a setup as possible.
Well technically BOTW released on the WiiU and switch, so pseudo launch title (although no one had the WiiU).
That being said Mario Kart tends to do a lot better than zelda games (especially given BOTW is actually a sales outlier for Zelda games).
Its not a bad game to release with. Plus you can tell by the other games release dates that they’re really just building up to the holiday season.
Yep, exactly why I was asking. I think if they’re releasing on consoles they think the game is polished enough. I bet they’ll continue to drop new content afterwards, but that you’ll at least have a “complete” game at that point.
Oh I’m not worried that they won’t, but I’ve been avoiding playing it until it’s at least at an official release.
I don’t typically go back and replay games, so I wanted to make sure it was basically done before starting it.
Haha, I guess you’re implying releasing v1.0 would mean no longer early access?
Can’t say I’m really sure what defines early access on steam.
Does that mean it’s leaving early access?
Yeah, I figured 12 switch must have sold well enough that they know they’ll make the money. Honestly I think it sold because there were no other launch titles and people were starved for games.
Theyve set things up the same way again (literally only Mario Kart on release), but the marketing on the game and market in general aren’t as good.
Exactly, the only real first party game was BOTW (and that also released on the Wii u).
There were some smaller games, like 12 switch/snipperclips/fast rmx, but the switch on release (and most of its life) was struggling for games.
Oh yeah, real physical games are better, no arguement from me.
Just calling out that it could be even worse.
The only reason they sold any was because the console released with like one game, which seems to be the same strategy this time around too.
I mean with this setup you can still sell the game and it keeps a used game market. I don’t like not actually “possessing” the game cause we know everything online shuts down eventually, but it’s much better than the “physical games” that actually just have a download code.
I always wonder how many of these are actually just patches behind the scene to fix viral trends. Or even more devious, they use the viral trends to patch a specific failure point to make it feel like progress is being made.