

It was. Most of it’s criticism comes from the fact that it’s not really an assassin’s creed game anymore. It was mostly far cry: ancient greece
It was. Most of it’s criticism comes from the fact that it’s not really an assassin’s creed game anymore. It was mostly far cry: ancient greece
Losing Gale due to a failed dice roll is nothing like a dlc that’s an absurd claim. You can’t just reload a save to unlock a dlc. It was that simple for Gale.
Failing a roll is on you whether you like it or not. The ever looming threat of failure is important in story telling and suspension of disbelief. It’s the opposite of dumb game design. So yeah you either reload until everything gets handed to you or you move on. You’re talking like he’s locked behind a dlc when you’re just pissed a dice roll didn’t go your way at level one.
Consequences of your decisions is what makes this game special. You’re going to have a bad time going forward with this game if you cannot deal with the fomo.
So I’ll reinforce my first suggestion to look into turn-based CRPG as a genre and see for yourself. That’s where you’ll find most of the mechanics you seem to want and you won’t have to take the opinions of strangers as to how much gore is too much for you.
Yes but it’s not all of the stuff, far from it
Is any form of violence or blood a no-no? If you can accept some, Larian (bg3’s developper) was already well known for the Divinity series. Many even say that BG3 is kind of Divinity:Original Sin 3 with a DnD license. You’ll still be killing some people though. Otherwise, I suggest searching for Turn-Based games which BG3 is. You might like Battletech which is a mech warrior themed game or the X-Com series where there’s an alien invasion.
And also, you might have been mislead by the videos. Yes the brain parasite is important but you’re really only directly dealing with mind flayers (the tentacle clad monsters) in the very beginning and very end. The rest is just a classic fantasy setting.
Anybody else experiencing game breaking bugs right now?
Like I can’t sell my stuff now, game will insta crash when I click on an item to sell, doesn’t matter which character’s backpack and doesn’t matter if I barter or trade. Also, it takes like 5 minutes before the vendors items or cash appears.
Characters won’t engage in combat at all and randomly. When I select them to engage an enemy, they teleport to another location and no matter what, they won’t attack. It’s like they are in another game entirely. I also can’t switch back to the characters that are in the fight.
Lot’s of freezing too. I have to save scum before entering any convo now as it might just lock me out of any action for 30 minutes or straight up crash. And my charisma Shadowheart is useless now since it’s always my Barb Half orc with 8 CHR talking no matter what. And this was an intended patch??? Wtf.
I’ve reinstalled the game for the patch and again yesterday with no changes. Any tips? The only thing I can think of is that it’s an old save, hadn’t played since october but it’s late act 3 and I just really want to finish this campaign.
edit: And when I mean crash, I mean the game loads up like it was the first time. All the tutorials are back and all my settings or keybindings are back to default. It just resets the game entirely.
Unfortunately, not a lot of people are that involved in the game to care about OGL and its ramifications. Most only want to play what they’ve seen in Stranger Things or Critical Role, they don’t give a fuck about the rent people they watch and like have to pay to WotC. I believe that’s what Hasbro is banking on. They will not back out of OGL1.1 as they knew some more hardcore players would criticize them. But the way news and stories are consumed nowadays, they also knew this would quickly get buried by the unending stream of “information” people consume and ultimately be entirely forgotten or ignored. Most people don’t care about businesses practices if it doesn’t affect them directly. Mix that with the crazy amount of IP crossovers they made in the last couple of years and you start to see how they are setting up a model so basically anyone who’s tempted to try table top gaming will most likely be funnelled into their ecosystem.
I cannot stress this enough. They are owned by Hasbro. Last year was a massive win for both Dnd and Magic the Gathering yet they still layed off thousands of the people that made this possible. Even Sven Wincke of Larian who developed Baldur’s Gate 3 said he couldn’t even properly thank the DnD people he worked with because they were gone short after release. BG3 is probably the best game of the decade if not more and MTG is more popular than ever yet the people making them still get fired. Meanwhile, Hasbro and WOTC CEO’s personally made millions in salary and bonuses.
So no, you are not supporting workers and artists by buying their products. You are proving them right.
In that way games are very similar to musical instruments like Fender and Gibson. Both have been selling the same thing for decades, their new stuff is pretty much just a shiny new version and the older the better.
Can you elaborate? I can find articles that say there have been layoffs but what does that mean for the platform and how it supports the artists? Is it basically dead and not worth using anymore? I want the large majority of my money to go to the artist not the label or platform shareholders, is there something similar to bandcamp in that regard? Don’t suggest physical media please a lot of artist either don’t make any or are extremely difficult to find and buy.
They’re not thinking about these things as games, generally, but specifically how they’ll be perceived by the Xbox audience. It looks to me like they discounted BG3, at least in part, because it couldn’t split-screen on series S. They’re thinking about games you play on the couch, in a group, maybe during a party - not games you play solo for hours or days on end.
And that’s what I mean. They are wrong on all counts because they don’t understand what makes a game successful. They only consider the monetary success of their own. They also think “xbox” audience is somehow different and want something else than other platform users. Sure couch is cool but let’s not pretend that this is really how people are gaming nowadays. People like all games when they are well made, complete from the start and just fucking work. Throw a bit of good writing in there and you have a GOTY contender. BG3 is just far above that only and that’s why I’m saying if anyone an MS looked into BG3 and Larian and chose not to sign, they are incompetent idiots.
They are just proving they don’t understand what makes games sell at all then. Anybody who had experienced the early access (they had like 3 years to do so) knew this was a special game. Anybody who tried the DOS series also knew and are probably here because of those anyway. The success of this game was obvious way before it came out. This is just another proof that the people running the business have no idea of what they are doing. They just cannot judge of stuff before they have numbers and it’s why we should get rid of these leeches. So again, the only surprised people are the idiots that don’t understand shit about modern games.
Hit the nail right on the head. This is just a company trying to rebrand helicopters. And bad helicopters at that. They are banking on naive people who think this is actually a novel and viable technology. It will at the very best be another toy for the super wealthy to send the kids to Disney.
Agreed. As a game it was one of the best Ubi has done maybe ever imo.