

The skills required for a lot of game dev work are transferable to other industries (and paid better in other industries) with so many game layoffs/firings at once, they aren’t all going to try and stay in the industry, and in some cases a lot of institutional knowledge can be lost.
Everyone learns for a first time, often through a negative experience. You should take the opportunity to promote FOSS alternatives rather than semi-gloat about your foresight.