

🤦♂️
🤦♂️
Without Kojima, I don’t trust Konami to not fuck this up.
Star Rail players: “first time?”
Detailed completionist checklists.
If I have cleared an area, I want to have it reflected in an overview screen.
If I’m missing an item, I want to know which enemy drops it, where I can find it, or how I can craft it.
If I need to pull out my phone to check a wiki, then the game has failed me.
There’s something to be said for exploration games, and in those cases, the details should be obscured until the player has cleared 90% of the area, or gotten past the boss (or something like this).
Elon, hire me to fix your setup bud…
Also, to play your videogames because you’re shit at them.
I think any Lemmy community would embrace the notion, regardless.
By my definition, family is who you treat like family.
In theory I agree, but live service games need to be sustainable somehow. Subscriptions are one method, but create a barrier to entry past the trial phase.
I don’t think about the Hoyo model as gambling (it is), as the vast majority of successful pulls happen between 74-80 pulls.
In any case, I don’t disagree with you, but simply pointing out the obscurity claimed in the article is false, the system is transparent and fair, compared to other games which are far more deserving of being regulated.
You say tenderly, I say transparent.
I enjoy the game, the fact that I can’t get every unit for free doesn’t bother me. There’s no copium here dingbat.
Can’t disagree with that, but knowing there’s certainty removes an element of exploitation.
Most players don’t pull duplicate characters (though you can if you want to supercharge your favourite characters). Hoyo’s business model essentially relies on whales who have too much money; not trying to nickel & dime the vast majority.
There is a paid battle pass (which becomes worthless once you’re at endgame), and a supply pass (which gives more character pulls). Both are unnecessary, but buying at least one of them seems fair for the level of polish their games have, considering it’s free to play.
Don’t get me wrong, I think loot boxes are predatory, but compared to models which are totally RNG based, Hoyo’s model isn’t nearly as problematic.
For what it’s worth, the Hoyo “loot boxes” are quite fair because of the pity system:
Each patch, free players will have enough resources to guarantee one of the featured characters and their signature weapon (provided they do their daily tasks and clear the content).
I’ve been playing Star Rail since launch, never purchased any premium currency. It’s certainly the fairest form of gacha I’ve seen.
It kinda sucks that Hoyo is being targeted, when the system is so transparent and forgiving. There are MUCH more predatory systems out there.
Even this is a stretch to be honest. Their games aren’t easy to mod. Minor updates break shit. You need to consider mod load order. You need to “clean” the base files before loading in any big mods.
Their games are made of fucking speghetti code and they don’t care. They could fix it, but they don’t. They could clean their own base game files so this isn’t necessary, but they would rather force people into the ecosystems of Creation Club.
This is one point I contend with: Fallout 76 didn’t become good with patches. I’m not unconvinced that there’s a conspiracy for Bethesda to create the impression online that the game became good with updates.
That’s just me though.
There are some films I enjoy which are objectively bad, and that’s okay.
If people want to enjoy Bethesda games, it’s fine, each to their own.
However, if you want to talk about game design, there is a lot of evidence which supports the claim that Bethesda don’t know what makes a (objectively) good game anymore.
Unfortunately, Bethesda are the only ones in town who are capitalising on “Bethesda style games”. (With the exception of a few, like The Outer Worlds, and Cyberpunk 2077).
Bethesda’s strong suit is their physical world building - but everything else has been getting worse.
The running joke is that the players mod the game to fix after launch. Except it’s not a joke, and it’s really not funny when the devs actually expect the community to fix their game. They could simply pay someone to implement every single fix from the UFO4P and UESSP, but choose not to. They do not care about quality.
Who cares? Bethesda is long past the point of developing a good game.
They could take all the time in the world and it would still be shit because their formula for game development is pathetic.
I meant as a playable character.
Also, no, I didn’t play it lol. My last Assassins Creed game was Black Flag
I don’t think Ubi went “woke” but it does seem kinda disrespectful IMO.
Imagine if in Assassins Creed Origins, the main playable character was white. There would be an uproar.
For what Assassins Creed is worth (and it isn’t a lot, and hasn’t been for a long time), the stories are about the history of the country, as much as the people within it.
To take the perspective away from a native citizen betrays that intent. If Ubi wanted a “fish out of water” character, they should have continued to elaborate on Desmond’s story.
What does woke mean?
I’m also an absolute dumbfuck. And I can confidently tell you, as a matter of fact, that I don’t know.
I’m running SWAG reverse proxy, my DNS is not tunneled, I share my Jellyfin with others outside my network.
My primary concern is my server gets hacked, or I get charged with distributing ‘public domain movies’