

It’s THPS 3+4 Remaster. They finallt got to make that.
Certified foxgirl enjoyer. Weeb, but hasn’t properly watched anime in ages. Gamer of incresingly niche subgenres. Aficionado of racecars, mechas, fighter jets, and any other vehicles you can think of. Lives in the wrong side of the planet compared to all my friends. Made way too many Fedi accounts
It’s THPS 3+4 Remaster. They finallt got to make that.
I honestly loved it almost instantly, especially with the aspect that each settlement is a short time investment of a gaming session with semi randomized goals and build orders to get to those. While there are still overarching goals for the game as a whole.
It looks real good, but I’m still playing Aginst thr Storm, and will probably give Farthest Frontier a try before goong into this one. Still, it’s on my list!
I’ve never even dared to make an account there to ask questions because they’ve always been toxic as fuck. And lately they’ve been going about pivoting to AI, after they sorta monopolized the “business” of answering questions on several subjects… They can go eat my ass with that shit and attitude.
Oh fuck thanks for the warning.
Most of them have no idea what they’re talking about, and sometimes those who do, are making a video just for entertainment purposes or got paid (in getting a free game key) to not say anything too bad about it.
I hate that feeling of bouncing between things, or of just staring at my screen so much. So much. But when it happens, I am rarely able to snap out of it in the moment. It usually takes a few days and a mood change to fix it.
And that, too, isn’t new. It’s been done since at least the Spellforce series, or Dawn of War 2.
If you want to see what an “innovated” RTS looks like, check out Beyond All Reason. The base formula is Total Annihilation, but with nearly 30 years of player driven improvements and QoL. That game’s UX is extremely smart, and you can keybind or automate so many things on the fly, freeing you up to make strategic and tactical level decisions , instead of spamclicking for micro. Which, you can also do if you want to.
Just picked this one up since it was cheap.and I’ve been wanting to play a village management game in a while. Holy crap this game is amazing. I spent 6 hours on it un the first day alone. I love how the roguelike format keeps it always engaging and direct, without meandering about trying to figure out what I want to do. It has clear goals, needs to be met, and multiple ways to reach those goals. I usually like playing RTS games in short bursts of Skirmishes, and this feels very similar. Trying different strategies with different buildings and terrains.
I was also looking at Timberborn (funny how both games have postapocalyptic sentient beavers) and Farthest Frontier, but I think I’ll be busy with AtS for a while until I get to try those two. And I’ll never need to even consider giving Ubisoft my money for Anno ever again.
I don’t remember that Oni game by Bungie. That cover art looks nice.
Real. Ever since I spent some time setting up good CRT shaders, playing retro games feels a lot cooler. They just give the best feeling and look pretty nice with them on. Sometimes for fun, I leave the shader on for regular Windows usage.
Wait, wasn’t this one actually kinda decent at being a CoD clone? Lmao. Ubisoft can’t get anything done right.
My go-tos on my Arch laptop are Doom and Quake, there’s tons of sourceports, both focused on singleplayer or multi player for both games and their sequels. You just need to buy the games once so you have the main game files to use with the optimized source ports.
Floorp is made by young Japanese devs. They have uh, very different naming sensibilities…
My favorite, most played game AND intro to the series was MH 4 Ultimate on the 3DS. I had a total of 1,000 hours just on that game, across two saves (the first one went to 850 hours) and later I moved on to Gen and GenU on the Switch several years later when I found out I could carry over my save file. GenU is literally a game with infinite content and I don’t think I’ll ever fully finish it, but I’ll keep coming back to it every now and then. I only wish they hadn’t crippled the moveset of my favorite weapon, the Charge Blade.
I played World and Iceborne, but only for 200 hours, didn’t enjoy it much. I liked base Rise on the Switch a lot, and I’m finally playing Sunbreak now on the PC, and it’s instantly become my favorite modern monster hunter game.
I also plan on eventually playing Portable3rd and Freedom Unite on emulators.
As much as Monster Hunter is my favorite series of all time, and I have about 1600 hours combined total over several games, it’s still not caught up to my total of over 2000 hours in Warframe. Love that game to bits but yeah I think I played it enough.
Most other games I play, that I played a lot, hover between 100 and 300 hours each.
You can’t make this shit up, it’s so hilarious.
Monster Hunter. The first one I played, MH4U back in the 3DS days, I put 1,000 hours into. That was nearly 10 years ago, and I’m still playing the franchise to this day. Currently finally going through the Sunbreak expansion of Monster Hunter Rise on the PC, and noticing a marked improvement in my mental health over playing other games.
Yeah I’m waiting for those. Truth be told, the process of modifying my Arch to have XFCE and remove KDE completely without reinstalling was… A trip. At least for the foreseeable future, I want to leave it as is, since it’s working and it looks very nice to me.
I don’t like that, but I’m still refraining from buying the game altogether because of it’s ridiculous always-online requirement. The predecessor wasn’t like that, and there’s no reason for the singleplayer segments of a racing simulator who enjoyed extreme longevity through modding, to be stuck on remote servers that can and WILL be shut down at some point in the future.