

but the developers of the Switch 2 understand that most people don’t play console games with a handy table nearby and ready to go
at the very least, you gotta wear pants.
So close to understanding how your players play!
but the developers of the Switch 2 understand that most people don’t play console games with a handy table nearby and ready to go
at the very least, you gotta wear pants.
So close to understanding how your players play!
To be fair, it was envisioned as multiplayer from the start, then dialed down and “settling” with HZD, then tried again before HFW and into the one with the 3D headset (mountain call or something?) and they kept saying they’d get to that original plan eventually. Does the Lego Horizon game have any of it? I want to believe the success of HZD and HFW as single-player helped them give that up in the end.
I don’t know about Xbox but I’m still seeing reports about PS5 games being optimized for the physical architecture and requiring some degree of overhaul for the PC port; even FF7Remake on PS4 talked about it for the PC port. Though I imagine that only applies to specific high end games, not for 99.99% of games. Just put it on Java or Unreal 4.
Rebirth is already out, but it’s still exclusive to the PS5. The PC port was announced for early 2025 I think. so OP is either making a jab at Rebirth not being available on PC because PC players hate exclusives, or they’re just saying they’re waiting for the 3rd part of the remake trilogy (probably to be expected some time in 2027), which is what a number of players are doing.
Yes, first line
Capcom has said it’s working on “re-activating dormant IPs” following the announcements of Onimusha and Okami sequels this week.
Both teased at the Game Award the other day.
Wrong one, REVO is the new update to VF5, this is a new game that will almost certainly be called VF6 (but somehow the teaser won’t say it).
I don’t even know what Mastodon looks like and I don’t know who the guy is, but I’m just assuming he’s lying because it sounds like the usual “crazy pronoun libs” dog whistle.
Exactly, they announced earlier this year that they were working on reviving a bunch of licences, including Crazy Taxi, Jet Set Radio, Shinobi, Golden Axe, Streets of Rage, and hinting at a longer list. We don’t know yet eactly how many titles that includes, and which of them will get remakes, remasters, or brand new games, but it was hinting brand new. Early dev footage was leaked at some point for Crazy Taxi and Shinobi.
Shadow of Mordor/war scratch the same itsch as assassin’s creed
??? It’s the first time I’m hearing Shadow of Mordor allows you to run around famous places in ultra popular historical periods.
Alpha 3 on Playstation made you work a bit on the tour mode to unlock Guile, Evil Ryu, Shin Akuma (raise a character to level xyz). Shin Bison might also have only been selectable after beating him somewhere.
the Alpha/Zero and EX series did that (Alpha 3 on PSX made you work a little bit to unlock the PSX exclusive characters/forms), then there was also CvS and some of the Marvel games, but that was mixed in with a point and shop system I think.
I can’t believe we haven’t learned anything since “it’s about ethics in games journalism”. “It’s about monetization in AAA games” now, apparently.
I totally agree that there has been a hate campaign about DEI right-wing complains, but there’s two subjects that came to head at the same time here because it was on the same big title:
Star Wars Outlaw and AC Shadows had the same business model, Star Wars showed that it failed, and Ubisoft got spooked and said they’d have another look at the monetization model for AC. People did get pissed at both games when their business models with passes and editions everywhere were revealed.
It’s just that AC also had at the same time the matter of racist and misogynist hate because of the protagonists. I don’t think this happened on Star Wars, and the fact that it failed too shows that it isn’t the only complain people are having against Ubisoft.
Apparently the monetization guy is stepping on the minority hate campaign subject, he’s the one conflating the two problems here just because his job title. We shouldn’t forget that Ubisoft did pull an infuriating and deplorable stunt with that monetization model.
Does the article say the headline is wrong? Or does it say conspiracy theorists listen to facts because it relies on a handful of willing participants who changed their mind when seeing facts and reports? Because that’s not the crux of the crazy conspiracy theorists.
Try again when the chatbot talked to the likes of Graham Hancock or the hardcore MAGA death cult. Facts don’t matter.
Rand pointed out that many conspiracy theorists actually want to talk about their beliefs. “The problem is that other people don’t want to talk to them about it,”
Just look at this guy who straight up pretends that no one tried to talk to them before.
It does talk about gish gallop at the very end, and claims that the chatbot can keep presenting arguments - but doesn’t actually say that it has worked.
There’s giving a different importance to something that is, in fact, present in the art piece because it touches you more importantly than it did the author, and then there’s making shit up whole cloth. But like I said, the words you chose, and also the things you chose to defend, say more about you than the art
You can also replace woke with another word and it is indeed true that this hypothetical game has a message of female empowerment by having a strong female lead yes. Fallout can have an anti-capitalist message whether you’re pro or anti capitalist yourself and use your own word of choice to denigrate or praise the message. The word you chose says more about you than the message.
What was your point already?
A bomb that could destroy Earth’s core would be an admittedly impressive technical feat!
I’ve been playing the series since LttP. Twilight Princess is my top, for presentation and storytelling.
I feel like Skyward Sword tried to repeat that, but the dungeons and style / atmosphere of the world of TP still come out on top (even though I’m not very much into gothic style and furries). I think SS is way too cartoonish and happy-go-lucky for a world where the surface has been abandoned to the demons and yet everyone who lives there is cool (gorons, kiwis, moles, proto-Zora), that’s a massive tonal dissonance between the narration and the actual environment and it just takes me out.
The next ones on my top list are Minish Cap and Link Between Worlds.
I know what you mean, but Nintendo is a pretty bad example to illustrate that sentiment. I mean, they totally do corporate crap to benefit them and not the players obviously, but the Zelda series is literally built around the gimmicks of the console. They start thinking about a gimmick, either on the console and / or how to turn that into a gameplay gimmick, and then they make a Zelda game around that. OoT had the rumble pack and then tried to do Ura Zelda that was supposed to be the system seller for the DD64 - but that blew up and was salvaged between Master Mode and Majora’s Mask. The GameCube had Four Swords with the connection to the GBA and the multiplayer. The Wii had Skyward Sword with the motion thing, the Wii U had the separate tablet. The DS then the 3DS weren’t too relevant for Zelda but they tried, and other games did rely on it.
I’m not saying it’s a fact for the whole series, but Nintendo is particularly famous for developing a gimmick console and then building games around that, so yes, the physical console is actually relevant to the game you want to play it on, you’d be hard pressed to port that elsewhere and emulators are always weird and have a lot of work to adapt into something that makes sense on a single screen with a basic gamepad.
100%. Great story, great characters, classic gameplay, cool skills and spells. Best of the series in the opinion of someone who never got into BoFIII (which most BoF fans view as the best)