Honestly surprised you’re able to get lemmy votes without an admin account, I thought that data was restricted to instance admins.
Honestly surprised you’re able to get lemmy votes without an admin account, I thought that data was restricted to instance admins.
I think they limit it to upvotes for normal users
University students get free pro licenses for jetbrains IDEs I think
Unreal Engine 5 isn’t all that great when it comes to utilising the CPU. What CPU do you have and on what settings are you running?
Asking out of curiosity, haven’t bought the game yet.
It’s just a variation of typosquatting as the author themself acknowledge. I always have to double check the package name when installing a new package. This just seems like a natural variation of it.
Interesting numbers, it would be great to see how the statistics look for different “categories” of communities. Interaction based communities (c/ask X) and political communities will naturally garner more comments than information communities. E.g. while you may enjoy the content of blogs posted on [email protected] or [email protected], you’re probably less likely to comment than on [email protected] or [email protected]
Part 2 is already 2 stories baked into 1, those two seasons could easily be dedicated to Part 2 alone.
They will probably want to dedicate a fair amount of screen time to Pedro Pascal, despite Joel being dead, which extends the story even further.
I think it’s a thing mainly for hobby programmers and young students that don’t have a solid foundation/grasp of programming yet, which also likely makes up a big portion of programming meme communities.
Have one really dedicated and passionate person moderate and reach out to people for AMAs.
Functional programming would have quite the problem if it wasn’t a thing.
I appreciate the gesture though, I’m sure someone will read it and find it helpful
My life is too busy to play games all that often, and I still have a backlog of games I could go through. Ignoring the ethical question of pirating, I’m not sure the risk of running unverified executables are worth the risk for most people.
As interesting as the game looks, the 315$ price tag for all the DLC made me lose interest.
It’s not that I have anything against that sort of games, Total War Warhammer sits at a similar price tag and I got all of the DLCs until CA dropped the ball with TWW3, but it’s a real turn off as I’m not interested in doing the homework of finding out which DLCs are needed and which are not.
The hen can’t be alone with the fox or the grain, so it’s still the same.
Maybe I’m blind, but I can’t see it? The target audience is PC gamers, and even though I rarely browse gaming websites anymore, this type of snark seems to be fairly standard for the last 10+ years.
Minecraft is the best-selling game of all time, but it’s looked pretty much the same for the entirety of its almost 14 year run. There’s an argument to be made that it’s showing its age in places, an argument I won’t make because I don’t think so myself, but all the same, as revealed during today’s Minecraft Live, Mojang announced that the sandbox game is getting a pretty big visual overhaul update called Vibrant Visuals. Now, don’t worry, it’ll still be all blocks and squares ‘n’ that, but it will be changing up how lighting looks.
A blog post explains things in a bit more detail, with one of the big things being that there’ll now be volumetric lighting. What that translates to is things like sunlight shining more naturally across different surfaces, even shining through windows, and every individual block will cast its own shadow. Mobs and items will glow a bit more too, so it’s not just about the overworld lighting.
This update is coming to the Bedrock Edition of the game first, with the post noting that it hopes to bring this “graphics revamp (either fully or partially) to as many devices as possible”, though there’s not even a release window for it yet. There are plans to bring it to Java Edition too.
I might not have much of a horse in this race as someone that only really plays Minecraft once in a blue moon (and normally swiftly puts it down because I’m not that kind of creative and I get too stressed out from survival mode), but honestly, I’m not a fan. Minecraft is inherently not a natural looking game, and this lighting overhaul just adds a touch to much realism for my tastes. Besides, this kind of lighting already exists in countless mods, so for plenty of people it’s not even really needed.
In any case, there were a few other announcements from Minecraft Live too, like the fact you’ll soon be able to fly around on friendly versions of ghasts, which I do quite like the look of. There’s a live event taking place from March 25 to April 7 too where you get to hang out with Jack Black’s version of Steve to defend a village in some mini-games, which’ll net you a cape if you’re successful. Bit less exciting, but to each their own!
First line in their about us:
Rock Paper Shotgun is about PC gaming.
Frame gen introduce input lag due to interpolation, DLSS shouldn’t produce any input lag as far as I’m aware.
This sort of reminds me of the library where someone implemented classes in elixir. It sounds like a fun project to do, but is there any utility in this?
I like python, but I wouldn’t want anywhere near my elixir code
Huh, I missed that when skimming through the post and source code
I saw that part and misunderstood it as if he didn’t run an instance.
Thanks for pointing it out!