

I’m interested in this one also. I like the look of it. Currently a long-time Pixel user, but I’m open to other options. It will take a truly good camera to pull me away, though.
🇨🇦
An invincible wolf man, who is like a wolf in every regard save for the fact that he can fly.
(Note: This might be misinformation)
I’m interested in this one also. I like the look of it. Currently a long-time Pixel user, but I’m open to other options. It will take a truly good camera to pull me away, though.
One of my staff does this every day of his life. His roommate works with us as well and confirms it. Dude will game until 10am, then crash for a couple of hours and be into work at 1pm. Rinse and repeat. Five days per week. Rolls out of bed with ten minutes to spare, throws on his uniform and starts walking. I don’t know how he survives the lifestyle, but I guess it’s working for him.
I remember at least liking it a fair bit because it played a lot like Halo 1. I was a huge fan of the original and never cared as much for the sequels. I remember all of my friends got really into ODST, and I hated the direction it had taken the gameplay. So when Reach came out and felt comfortable in my hands again, I was stoked.
My hometown houses a state prison, and during the overcast nights of winter, the entire township would glow orange from the lights. You could walk through the woods without a light source and see everything that you needed to, bathed in an eerie but comforting glow. I totally feel you.
Immigration Canada: “Prove to us that your marriage is genuine. Prove that it wasn’t for immigration purposes.”
My wife and I: “You sure you want that?”
Immigration Canada: “Make with the proof.”
My wife and I: 400 pages, front and back, of Skype call logs/timestamps. A fucking literal ream of paper
I swear “quietly” is the new “slams”.
There was so much magic in this game. That soundtrack and overall atmosphere was incredible. I remember trying it in little bite-sized pieces at Toys R Us and the McDonald’s lobby and being really blown away.
Oof, I get it, though… The difference between warm white and cool white is enough to make me want to die. I personally have a soul and enjoy being alive, so I prefer warm white myself.
They’re all orange down here, Georgie…
Macho Pillow. It’s a big dick bicep shaped pillow for strong, conservative men. Nothing sexual.
Does the server matter at all? Wasn’t able to find a straight pixelfed.ca like I did with Lemmy, but it seems like people always end up dunking on the larger servers or defederating them because of Nazis.
No problem. I don’t know what it is about 6am bathroom time that makes me write novels.
It functions well enough that I haven’t noticed anything off, save for maybe two occasions in 40+ hours where I was unlucky enough to have bandits spawn in near me. Once out in the woods, and one time they literally appeared sitting in chairs in the room I had just passed through, then attacked on my way back through it. You can’t help but laugh when it happens, but it’s nowhere near like it was on release.
I know that several of the squads I encounter in the wild have been artificially spawned in just outside of my exclusion radius, but they move organically enough that I’ve never had my immersion broken with the impression that these aren’t just stalkers on their own mission. Sure, if I reload a ways back and travel the same route, it may well be a different assortment of them, no one at all, or maybe bandits or mutants the next time, but rather than feeling tacky it keeps the Zone feeling unpredictable. Retracing my steps after reloading often results in a wildly different experience from Point A to Point B, so I can’t cheese my way through much of anything.
I’ve also encountered large, roaming packs of mutants who, when avoided, travel well outside of my exclusion radius and continue to be heard far off in the distance (Flesh are a good example) even though they’re no longer rendered on my screen. I’ve traveled in that direction a short time later just to run into the same pack having changed direction, so there definitely are some persistent A-Life doing their thing out there. It’s just sprinkled with some chance encounters.
All in all, the A-Life isn’t exactly where they/we want it to be, but they’ve taken enough corrective steps that I find it very enjoyable, and I say that as a long-term fan of the originals, as well as hardcore versions like Anomaly. Honestly, the only thing I truly dislike about STALKER 2 is the number of bloodsuckers. They’ve become a lot easier to dispatch with my better gear, but if I’m ever going to run into three bloodsuckers in the wild, it should be like one time. But there are times where I encounter packs of them several times per day, and on Veteran difficulty that is absolute bullshit.
STALKER 2, and I haven’t felt this frightened to climb down into the basement of a decrepit waste processing station since the original trilogy. So in short, it hits just right.
I actually stood in my kitchen last night eating some yogurt and two Lucky Charms cereal bars just to procrastinate what I knew I had to do.
No, mate. Zalyssia just feels like that. We’re all very drunk.
I’m in a similar boat. I immigrated to Canada back in 2017, and I have a daughter now who is turning five. As of right now Facebook is the single most effortless way for me to stay in contact with my friends and family back home, and allows them to feel familiar with and/or connected to me and my daughter.
Anyone have an issue with the shadows/night rendering very strangely in The Sims 3? My wife has been playing it on Windows 10 lately, and while her UI and well-lit sims or objects are all completely normal, anything in the shadows (especially the grass outside at night) looks like her GPU is fucking up. It’s a mix of purple with grainy red and green textures throughout. Almost like her shadows are only rendering in a 64 bit colour palette.
They all have cousins, so…
STALKER 2
Do you recall which ones scored the highest?