• 2 Posts
  • 131 Comments
Joined 2 years ago
cake
Cake day: June 12th, 2023

help-circle






  • I agree. Pokemon once was my favorite video game series, but it has been technically and to some extent creatively stagnant for quite some years now. And whenever people point that out online, there is always a vocal horde of fans coming to Gamefreak’s defense, saying things like “Pokemon never looked good”. Which wouldn’t be a good argument, but it’s not even true. Pokemon games were never technically advanced, but they had a simple, clean look in the 2D/2.5D era. S/V has some really appallingly low-res textures in places that wouldn’t have looked out of place on the N64. It just looks muddy and inconsistent to a point where it’s distracting from the game itself. At the same time it runs at sub-30 FPS quite often.

    Probably the only good looking Pokemon games we got this generation were the “Let’s Go” ones. Those had simple but consistently good-looking graphics just like the older titles.












  • I was thinking of getting it, what’s up with Stalker 2?

    It’s very buggy and an absolute mess from a technological perspective. The NPC simulation has been restricted to a tiny radius around the player, so you can for example see snipers spawn in when you get close to their towers. Even with that limited distance, the game is very CPU bound and performance takes a huge hit in populated areas. In general the NPC AI is pretty braindead and much worse than previous Stalker games. I’ve had to reload earlier saves a couple of times due to NPCs randomly getting hostile, the conversation UI staying permanently on screen and other progression stoppers. The graphics completely rely on TAA or DLSS and look like a checkerboarded mess without them. Despite all that though, I think it’s a pretty fun game and a remarkable achievement given the circumstances of its development.