

I mean, hating on Nintendo is a good idea, but their games distinctly do not suck (at least most of them). They only suck in so far as you have to pay Nintendo in some form to legally acquire and play them.
I mean, hating on Nintendo is a good idea, but their games distinctly do not suck (at least most of them). They only suck in so far as you have to pay Nintendo in some form to legally acquire and play them.
The saddest part is America didn’t vote for this either. Hell, most Americans didn’t vote at all… Absolutely stupid? Welcome to the US!
No, boycotts are not a corporate death knell. No one is saying that. LITERALLY no one is saying their personal decision or reasoning is the cause of this news.
EVERYONE ks pkinting at shitty things Ubisoft does, says, it caused them to not bjy it and likely is impacting others’ decisions… then you come along going, “NUHUH NUHUH, Ubisoft isn’t losing money because YOU didn’t buy it!”
My dude… we FUCKING KNOW THAT!! We’re saying UBISOFT shot themselves in the foot with shitty behavior. This article is literally about the effects of people not buying en masse, and you’re saying that the NEWS WE ARE READING is not possible…
Just stop. Just stop. Boycotts most often do not work, but THIS IS NOT A BOYCOTT!! This is people explaining why they stopped giving Ubisoft money. Holy fuck, you are good at doubling down on a bad idea.
The irony of you constantly telling people they don’t actually know why they do not pay Ubisoft…
My dude… We’re TELLING YOU why we aren’t buying it. You’re just too dumb and stubborn to accept the truth. Obstinance makes you pathetic, not correct.
Well if they didn’t even notice an axis on a graph, they might be too stupid for a graph…
My point was only to say that 5% is very mich visible on a 0-100% graph.
5% is noticeable unless the graph is under 20 pixels tall. Even then, dithering or antialiasing techniques could make it visible.
IMO, “One app/library/etc does one thing only” is a rather ignorant form of wisdom about encapsulation, anyways.
Encapsulation is important regardless of how many disparate tasks a library handles. Doing one thing with one thing is a pretty good rule of thumb to get close to good results, but it is FAR from a golden standard, and serves to drag people away from the finer nuances of encapsulation.
The ONLY time it is a hard and fast rule is at the individual function level. A single function ideally should have one task to accomplish, even if that task has side effects.
I’m sure there are cross-dependency issues on an OS level that makes it a bit wiser to do for widely used system tasks, but to make it an absolute rule smacks of wisdom gone awry. Like not eating shellfish in the bible.
Fuck them. They’re literally part of the problem, and you listen to them?
Well, they are clowns, you can’t knock them too hard for trying to juggle so much. Now if only they could learn people don’t want to watch clowns any more…
Yea, don’t have to render all the pixels for full enjoyment, though I bet things like the UI would love the extra detail.
Either way, the industry has a greedy corpo problem, not a technological limitation problem.
The screens getting better pushes directly against graphics processing increases. More pixels takes more power, after all.
Not that it’s any excuse… Modern phones are more powerful than the Switch, by a long shot.
I really wish mobile games could be good, but this is modern capitalism: It’s not about careers and good products. It’s about extracting wealth.
Yes, the guy I replied to. They need to walk to their nearest college and learn how, “reading between the lines” is NOT about applying any and all conspiracy thinking to a subject…
Yea, eating up loads of screen space for controls and having a tiny screen are big negatives.
Processing power is waaaay less too, but that’s been a non-issue for indie quality style graphics for some years, now.
The entire market works off of freemium and piecemeal/ad models, too, which as Tim refuses to admit; people also hate!
Are you SERIOUSLY this stupid and triggered? They’ve said NOTHING about “woke” anything, and your dumb ass goes off like this is gamer gate? Fuck you. Fuck you, you illiterate moron.
This is about how Epic, the corporarion Tim Sweeny leads, a corpo that’s a big player in the games industry, is FAILING to identify that it is quality, not budget that determines if a game sells.
… and then you come in here saying GamerGate shit. Fuck off, you inflammatory dumbass. Seems like you need to get past Reddit culture, troll.
I keep telling people that capitalism only has innovation in ONE direction. They never listen… That direction is shit. Capitalism is enshittification.
IMO, the most important parts are to document the actual intent of the code. The contract of what is being documented. Sure, it’s only so useful in perfectly written code, but NO code is perfect, and few will come through later with full context already learned.
It makes it sooo mich easier to know what is intended behavior and what is an unchecked edge case or an unexpected problem. If it’s a complicated thing with a lot of fallout, good documentation can save hours of manually lining up consequences and checking through them for sanity.
You might say, “but that’s indication of bad code!”. No. Not really. Consequences easily extend past immediate code doing things as trivial as saving data to the database without filtering, or having a publicly available service. Even perfectly coded things come up with vulnerabilities all the time due to underlying security issues. It’s always great to have an immediate confirmation of what’s supposed to happen whether it’s immediate code or some library with a new quirk in a new version.
Sweet irony.
PCs will always outperform consoles in both performance and capability, so have fun being a loser clinging to a failing industry.
Yes, but identical posts within a short time frame is just spam.
Depends on the workload, really. 120 users using small services? probably. 120 users sharing large files or bandwidth heavy stuff? Doubt it. Also a lot of enterprise hardware is about reliability. Multiple PSUs, NICs, more robust hardware for constant load/network traffic, etc.
Sure, a gaming rig can handle it until it can’t. Another question is what happens when the box crashes? Is the business down until a new PC is built and restored from backups?
A small business can probably afford two PCs, but scaling up and up eventually becomes a lot of trouble and space.