

On Android you can use Google Lens or, if you don’t want to use Google products, any random QR code scanner app.
No idea about iPhone as I’ve never owned one, but I’d assume most QR code scanners can do that there as well.
On Android you can use Google Lens or, if you don’t want to use Google products, any random QR code scanner app.
No idea about iPhone as I’ve never owned one, but I’d assume most QR code scanners can do that there as well.
Oh, I played through Dawn as a kid multiple times. It’s great. It’s what made me play Aria in the first place.
I’ve tried Bloodstained, but another game release got in the way. Definitely need to give it another go.
Thanks for the recommendations, I’ll check them out.
I used RetroArch when I played Aria. Works, has support for Retroachievements built in, is cross platform, and I even got it to where I could save on mobile and have it sync to my PC and vice versa, but I don’t like the interface. I even got to the point where I could theoretically sync the saves to my modded 3DS, but only manually.
It’s a great website. I used it a couple years ago as an excuse to finally play the predecessor to the first castlevania game I played as a child.
They can, but just like real bees they lose their stinger when they do and die shortly thereafter.
Let’s put it this way: If in our lifetime we can simulate the intelligence of a vinegar fly as general intelligence, that would be a monumental landmark in AGI. And we’re far, far, far away from it.
I get what you mean here and I agree with it, if we’re talking about current “AI”, which isn’t anywhere close. I know, because I’ve programmed some simple “AIs” (Mainly ML models) myself.
But your comparison to ancient egypt is somewhat lacking, considering we had the aptly named dark ages between then and now.
Lot’s of knowledge got lost all the time during humanity’s history, but ever since the printing press, and more recently the internet, came into existence, this problem has all but disappeared. As long as humanity doesn’t nuke itself back to said dark ages, I recon we aren’t that far away from AGI, or at least something close to it. Maybe not in my lifetime, but another ~2000 years seems a little extreme.
Whenever I hear someone say that something is impossible with current technology, I think about my grandma. When she was a kid, only some important people had telephones. Doctors, police, etc.
In her lifetime we went from that to today, and, since she’s still alive, even further into the future.
Whenever someone calls something impossible, I think about how far technology will progress in my own lifetime and I know that they’ve got no idea what they’re talking about. (Unless, like you said, it’s against the laws of physics. But sometimes even then I’m not so sure, cause it’s not like we understand those entirely. )
I had heard about the project but thought: What is my data gonna accomplish? I didn’t really play anything outside the Pokémon games, which they probably have thousands of duplicates of.
The very last section is what got me. Cause there were like 1-2 games I’ve never seen anyone else play that I did play and after reading that it only takes a couple minutes, if your system is modded, I took my two modded 3DS’ and send my data.
Even if there’s nothing new in there, this is a worthy cause.
I remember trying to play those (and failing miserably because I of how young I was). Maybe I should give them another go.
You might want to give the “The Room” series a shot. It starts out as just a digital puzzle box, but gets more involved as the series goes on and explores lovecraftian themes. There are monsters, but they’re set pieces or serve to further the story and typically only show up for a couple seconds or so in cutscenes. I personally dislike horror games, mostly because of jumpscares, and I’m completely fine with these games.
There are versions for iOS, Android, Windows, Switch and even a VR one, that is really well made. I would personally recommend the Steam versions, because they are a lot more detailed.
I know that. And Indie Wiki Buddy redirects to the new wiki, while libredirect doesn’t.
I used ORS as an example. The same goes for most wikis I personally use. Path of exile, Terraria, etc. all have migrated to new wikis and Indie Wiki Buddy redirects all links from the old fandom pages to the new wikis.
I have also used that in the past, but when I did it only redirected fandom to BreezeWiki and not the other independent wiki.
For example, Indie Wiki Buddy does this, while libredirect didn’t: oldschoolrunescape.fandom.com -> oldschool.runescape.wiki
And it still doesn’t say it does that. Am I wrong with that? Cause I’d definitely use libredirect if that was the case.
For anyone who wants to avoid fandom: https://getindie.wiki/
Redirects any fandom wiki to their Indie alternative which are in most cases the only ones actually being updated.
For every wiki where that isn’t possible because they only exist on fandom, it redirects them to alternative frontends, which remove all the fandom crap.
It’s times like these where I love having a Gouvernement that actually cares about protecting my data.
I’m using Edge for work and I know what you’re talking about, but you can just turn almost all of it off. Edge is pretty customizable. It doesn’t beat Firefox but it’s still decent.
They have explicitly stated that bikes (and bike lanes) won’t exist in the base game at release. It is a bit hidden, as they wrote that only on Twitter and in a comment under dev diary 1.
Bikes will almost certainly be a DLC again.
They said on Twitter and in the comments of the linked post, that there won’t be any bikes at all at release.
They’ll very likely be a DLC.
Communities: Basically impossible, unless Meta/Facebook has a public list somewhere.
Instances: That will be public, because they have to register the domain somewhere and I’ll also assume that they will actually want people to know which ones are theirs, so their users join those.
Hey, another Joey user.
Nice.
Usually doesn’t get mentioned when people talk about third party apps.
Same.
I wasn’t convinced at the very beginning, but once they had the hangar demo out, with that insanely detailed, intractable spaceship, I was so impressed I spend about a hundred dollars on it to “help development”.
At this point I’ve long since given up hope this mess will be finished in a reasonable timeframe. I’m just glad Starfield is coming up and from the trailers and interviews it’s looking like a suitable replacement.
And since it’s the creation engine again, any major or minor mistakes will have a mod that fixes them sooner or later.
Unless they try to push the creation club by blocking mods and thus community patches,
Unlike certain other devs/publishers I don’t think Bethesda are dumb enough to think Skyrim would have been so successful for so long if they’d blocked mods.
If there’s one company I’m certain values mods very highly, it’s Bethesda. Simultaneously it wouldn’t surprise me at all if they put in the creation club right from the get go and tried pushing it more. But outright blocking, or hindering the creation of “normal” mods, doesn’t seem like something they’d do.
The free review count is also IP based, so for most countries that makes it a daily limit and you can just use a VPN to get around it entirely.