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Joined 2 years ago
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Cake day: June 21st, 2023

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  • My advice: Practice going over other people’s code with a fine-tooth comb looking for bad architecture, flaws and inefficiencies.

    I agree. Funny story, I wasn’t allowed to do code reviews at my current job for about 2 years because they thought my comb was too fine. Suddenly software quality is something they are really valuing and they’re allowing me to do code reviews again. Funny, that.














  • Honestly, I prefer the last one. I’m not entirely sure why this is getting such significant hype around it. It is by no means a bad game, and it is very well made, but it just didn’t feel as fun as the last one to me. IMO, the best thing about this one is the physics. They regularly add a ton of small things that you can knock around, and I had more fun playing with that than anything else in the game.