Light No Fire is a game about adventure, building, survival and exploration together. Set on a fantasy planet the size of Earth, it brings the depth of a rol...
I don’t know if you were around for the launch, but it was a pretty infamously bad because practically none of the promised features were present. Landing on asteroids, fighting space stations, significant factions, big space battles, sand/water planets, complex crafting, creatures affecting the environment, etc.
I think Hello Games has done a great job turning things around, and shown that they do respect their players, but the launch was definitely a disaster.
Which lies were those, exactly? Please be precise so you can’t move your goalposts later.
I don’t know if you were around for the launch, but it was a pretty infamously bad because practically none of the promised features were present. Landing on asteroids, fighting space stations, significant factions, big space battles, sand/water planets, complex crafting, creatures affecting the environment, etc.
I think Hello Games has done a great job turning things around, and shown that they do respect their players, but the launch was definitely a disaster.
Are you pretending they didn’t lie? Sean Murray didn’t say the game had multiplayer even after it was released?