alyaza [they/she]@beehaw.orgM to Gaming@beehaw.orgEnglish · 2 years agoStop blaming teeth for Cities: Skylines 2 performance problems, say devswww.rockpapershotgun.comexternal-linkmessage-square60fedilinkarrow-up189arrow-down10
arrow-up189arrow-down1external-linkStop blaming teeth for Cities: Skylines 2 performance problems, say devswww.rockpapershotgun.comalyaza [they/she]@beehaw.orgM to Gaming@beehaw.orgEnglish · 2 years agomessage-square60fedilink
minus-squareTurboLag@lemmings.worldlinkfedilinkarrow-up1·2 years agoI think they run a lot of compute shader, so that they can offload part of the simulation to the GPU, so anything that reduces the utilization of the GPU could improve performance overall.
deleted by creator
I think they run a lot of compute shader, so that they can offload part of the simulation to the GPU, so anything that reduces the utilization of the GPU could improve performance overall.
deleted by creator