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Joined 1 year ago
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Cake day: December 6th, 2023

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  • Oh boy. I got into Pokémon when I was 8 and I still love the format. It has a great progression system (at least in my mind) and can be used in easy and super challenging ways, like Nuzlockes. I have way too much nostalgia for the series and I like the music way too much.

    My short opinions of the each game:

    R/B/Y: Unbalanced, seriously exploitable glitchy games. At least there’s no cutscenes.

    G/S/C: Terrible level curve, ruins the games.

    R/S/E: The first games to really nail the format.

    FR/LG: What R/B/Y should’ve been.

    D/P: Great potential but please play on emulator because they’re so slow. Play platinum instead and don’t bother with the remakes.

    HG/SS: Best for a grand Pokémon Game, but still retains some of the bad progression from G/S/C. Still a great game overall

    B/W: I have way too much nostalgia for these games but they’re some of the best.

    B2W2: Less nostalgia but objectively better than even B/W in multiple ways.

    XY: Mediocre

    OR/AS: Good remake on a great base.

    S/M/US/UM: If you like playing Pokemon instead of watching cutscenes, don’t play these games. Seriously, don’t.

    LGPE: Gimmicky games. FR/LG is better unless you really enjoy the Let’s Go gimmicks.

    SwSh: Mediocre I believe

    BDSP: See D/P

    PLA: I still need to get around to playing it, gah the backlog is too long

    S/V: Actually really great games if you hate how linear other Pokemon games are like I do, and you can look past the performance issues

    If you have any questions or comments please reply lol.


  • I’ve used it for many of my videos and it’s quite good. It’s amazing for simple edits and can handle more advanced stuff, but from my experience it bogs down with many effects. For complicated projects I recommend Resolve, but for simple to medium complexity video edits I fully recommend Kdenlive, as it’s better and more crash resistant than all the other FOSS video editors.






  • I’m gonna have to agree. It used to be about the most slow and bloated thing in existence, but they actually fixed a lot of performance issues last time I checked. It’s still slow, but in the same time period Steam on Windows decided to add a pointless splash screen increasing the load time by 4x, letting Epic take the W by a wide margin in load times, while responsiveness is a draw.

    Yes, I know that Steam is more feature complete and consumer friendly which is why I still prefer to buy from Steam when possible.












  • The interesting thing is that although I’ve almost never spent money on a gacha system and haven’t played much gacha systems recently, my brain subconsciously craved for more but in a safer way.

    That’s why I created the JavaScript weighted playlist for myself: A random selection of songs from my music library where some songs play (much) more than others. Getting a super rare song is akin to getting a top tier drop. Additionally, the playback rate is randomized to a normal distribution, giving the tiny chance that a rare song can play with a wild playback rate. And if that wasn’t enough, some Geometry Dash related songs can randomly skip to the next song, simulating watching someone try to beat some demon level.

    I’ve created a skinner box for my brain that sometimes causes me to waste hours just clicking on the “next song” button to see what shows up next. My wallet was not harmed in the process (although it might soon be because I want it to work on a portable device, but that money would go to some niche open source hardware thing rather than a greedy gacha publisher).